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Interface AiScriptHeader

Header metadata from a World Editor AI script (.wai) file.

WorldEdit reads and writes .wai through the same helper used by other map subfiles. The trailing trigger/action graph is preserved as an opaque payload until the full AI editor tree is modeled.

Hierarchy

  • AiScriptHeader

Index

Properties

editorFlags

editorFlags: number

gameFlags

gameFlags: number

name

name: string

unitIds

unitIds: string[]

version

version: number

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