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Interface Camera

Camera represents a camera in the game.

Hierarchy

  • Camera

Index

Properties

angleOfAttack

angleOfAttack: number

angleOfRotation

angleOfRotation: number

distance

distance: number

Optional editorValue

editorValue: undefined | number

farClipping

farClipping: number

fieldOfView

fieldOfView: number

name

name: string

offsetZ

offsetZ: number

roll

roll: number

target

target: { x: number; y: number }

Type declaration

  • x: number
  • y: number

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