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Interface UnitDefinition

Hierarchy

  • UnitDefinition

Index

Properties

Optional abilities

abilities: UnitAbility[]

Optional color

color: undefined | number

Optional customItemSetEntries

customItemSetEntries: UnitItemSetEntry[][]

Optional customItemSets

customItemSets: UnitSet[]

Optional flags

flags: undefined | number

Optional gold

gold: undefined | number

Optional hasRandomData

hasRandomData: undefined | false | true

Optional hero

hero: UnitHero

Optional hitpoints

hitpoints: undefined | number

id

id: number

Optional inventory

inventory: UnitInventoryItem[]

Optional mana

mana: undefined | number

player

player: PlayerNumber

Optional randomEntity

randomEntity: RandomEntity

Optional randomFlag

randomFlag: undefined | number

Optional randomItemClass

randomItemClass: undefined | number

Optional randomItemSetID

randomItemSetID: undefined | number

Optional randomLevel

randomLevel: undefined | number

Optional reservedBytes

reservedBytes: [number, number]

rotation

rotation: number

Optional rotationRadians

rotationRadians: undefined | number

Optional scale

scale: [number, number, number]

Optional skinID

skinID: undefined | string

Optional targetAcquisition

targetAcquisition: undefined | number

type

type: string

Optional variation

variation: undefined | number

Optional waygateRegionID

waygateRegionID: undefined | number

x

x: number

y

y: number

z

z: number

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